FMP Proposal(Summer Project)

Unreal Engine Work Research

Make a beautiful realistic rendering style environment , I can choose to make characters or
not, most of the shots are to set off the atmosphere and texture of the scene, often controlled
within two minutes, and need to match music and sound effects.



In order to bring out the environment of atmosphere of the street, I think lighting is a very important part, and in the later research I think I will focus on finding some works with a strong environment of atmosphere of the environment as secondary research.
These three types of streets are the ones I’m most interested in making, but which one specifically should I choose to make and why did I choose this one to make? I need to think about what kind of things will happen in this street, this street is not only a scene for CG animation, but also used as a level in the game, so I need to design a rough rendering atmosphere for this environment.